Which of the following is NOT one of the four factors discussed on page 367 that affects the ease of sustaining collusion?

Correct answer: The ability to successfully punish rivals.

Explanation

The correct answer is actually 'The level of product differentiation'. I made a mistake in my initial thought process. Let me correct the JSON. The question asks which is NOT one of the factors. The four factors are (1) knowing who rivals are, (2) knowing who their customers are, (3) knowing when they deviate, and (4) ability to punish. These are elaborated on under the headings: Number of Firms, Firm Size, History of the Market, and Punishment Mechanisms. Product differentiation is not one of these specific factors discussed on page 367.

Other questions

Question 1

According to the overview on page 351, what is a key characteristic of a sequential-move game?

Question 2

In the normal-form game presented in Table 10-1, what is the payoff for Player A if they choose the strategy 'Up' and Player B chooses the strategy 'Right'?

Question 3

What defines a dominant strategy in game theory?

Question 4

In the pricing game shown in Table 10-2, what is the Nash equilibrium outcome?

Question 5

In the advertising game in Demonstration Problem 10-4 (Table 10-3), how much profit can your firm expect to earn if it chooses its profit-maximizing strategy?

Question 6

What is a key feature of a coordination game, as illustrated in Table 10-4?

Question 7

In the employee monitoring game (Table 10-5), what strategy should a player adopt in the absence of a pure-strategy Nash equilibrium?

Question 8

Which condition is necessary for a trigger strategy to successfully sustain a collusive outcome in an infinitely repeated game?

Question 9

According to the analysis on page 367, why is collusion easier to sustain when there are fewer firms in the industry?

Question 10

In a finitely repeated game with a known, certain final period and a single Nash equilibrium in the one-shot game, why does collusion typically fail?

Question 11

In the entry game depicted in Figure 10-2, why is the Nash equilibrium where Firm A stays 'out' and Firm B threatens 'hard' not a subgame perfect equilibrium?

Question 12

In the sequential bargaining game shown in Figure 10-4, what is the subgame perfect equilibrium payoff for management?

Question 13

What is the present value of a firm's profits in an infinitely repeated game if it earns $10 each period and the interest rate is 25 percent?

Question 14

In the game from Demonstration Problem 10-6, firms agree to charge a high price. If the interest rate is 40 percent, what is the present value of firm A's profits if it does not cheat?

Question 15

A manager using a secure strategy would choose the action that:

Question 16

In the innovation game in Figure 10-3, what prevents your firm (A) from introducing the new product if there is no patent protection?

Question 17

How does the 'Hollywood's (not so) Beautiful Mind' (Inside Business 10-1) bar scene misrepresent the concept of a Nash equilibrium?

Question 18

What is the key difference between a one-shot game and a repeated game?

Question 19

In Demonstration Problem 10-7, two cigarette firms play a repeated advertising game where the probability of the game ending is 10 percent. Why can they successfully collude by agreeing not to advertise?

Question 20

What is the primary reason that firms like those in the waste industry (Inside Business 10-2) can use trigger strategies to enforce high prices?

Question 22

In the product quality game (Table 10-8), what is the Nash equilibrium in a one-shot game?

Question 23

What is the payoff for Player A in the subgame perfect equilibrium of the sequential-move game in Figure 10-1?

Question 24

What is 'tacit collusion' as described on page 368?

Question 25

In the one-shot bargaining game in Table 10-6, what is the outcome if Management asks for 50 and the Union asks for 100?

Question 26

Why would a firm offer a product guarantee, according to the application of infinitely repeated games to product quality on page 370?

Question 27

What is the normal-form representation of a game?

Question 28

In the game from Table 10-7, what is the one-shot Nash equilibrium payoff for Firm A?

Question 29

What happens to the likelihood of sustaining collusion as the interest rate rises?

Question 30

In the sequential-move production game in Figure 13-6 on page 424, what is the equilibrium payoff for Firm B (the follower)?

Question 31

A game where players randomize over two or more available actions to keep rivals from predicting their action is said to involve a:

Question 32

In the game presented in Table 10-1, what is the secure strategy for player A?

Question 33

What is the key insight from the 'snake-oil salesman' example on page 375?

Question 34

An extensive-form game is used to represent what type of game?

Question 35

In Demonstration Problem 10-5, two players bargain over dividing a one dollar bill in one cent increments. Which of the following is a Nash equilibrium?

Question 36

A pricing game is played where the one-shot collusive payoff is 20, the cheat payoff is 60, and the Nash equilibrium payoff is 5. According to the principle for sustaining cooperation with trigger strategies, what is the maximum interest rate at which collusion can be sustained?

Question 37

How does the 'waterfall strategy' for international market entry, as described in Inside Business 10-3, differ from the 'sprinkler strategy'?

Question 38

In the game from Table 10-1, if Player A plays their dominant strategy, what is Player B's best response?

Question 39

What is the primary purpose of a decision node in an extensive-form game?

Question 40

In Demonstration Problem 10-10, the sequential bargaining game is reversed so the union moves first. What is the subgame perfect equilibrium payoff for the union?

Question 41

Which of the following is a one-shot game?

Question 42

Why does a player using a secure strategy in the game from Table 10-1 fail to maximize their potential payoff?

Question 43

In the pricing game in Table 10-2, what is Firm A's dominant strategy?

Question 44

What is the maximum one-shot payoff a player can get by cheating on the collusive agreement in Table 10-7?

Question 45

What does a player's strategy specify in a sequential-move game like the one in Figure 10-1?

Question 46

In Demonstration Problem 10-9 on innovation, what would be Firm A's profit if it introduces a new product and Firm B does NOT clone it?

Question 47

If two firms in a one-shot pricing game (Table 10-2) agree to collude and charge high prices, the situation is unstable because:

Question 48

In the game from Table 10-1, is there a dominant strategy for Player B?

Question 49

What condition must be met for a finitely repeated game with an uncertain end to support collusive outcomes?

Question 50

In the innovation game (Figure 10-3 and Demonstration Problem 10-9), how does patent law change Firm A's optimal strategy?